Briefing
A thought-provoking indie game developed in Godot that uses casual mechanics to spark a conversation about creativity and fairness in gaming. You perform pointless tasks while The Developer talks at you. Satirical humor, goofy artwork, and an unsurprising end make this game worth playing–maybe.
Summary
A thought-provoking indie game developed in Godot that uses casual mechanics to spark a conversation about creativity and fairness in gaming. You perform pointless tasks while The Developer talks at you. Satirical humor, goofy artwork, and an unsurprising end make this game worth playing--maybe.