• Tue. Sep 29th, 2026

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Catch Flex
Catch Flex
Cross-Platform

Catch Flex

Arcade, Indie, Music, Sport Vilegacy August 9, 2026

Briefing

Catch Flex is a full-body dance rhythm game played in front of a single camera, with no VR headset, no gamepad and no wearables. The camera sees your whole body, your moves are the input, and even the menus are gesture-controlled. Tracking runs locally on the device, or on a phone running the free Catch Flex: Controller app, which sends only movement data over the local network and never uploads video.

Six kinds of move make up a chart. Slash blocks in the direction of the arrow, catch rings with a hand or a foot, kick the balls or knock them back, stomp floor markers on the beat, ride slide trails to the end, and dodge obstacles by ducking, leaning or stepping over. Vol. 1 holds ten hand-charted original tracks from 96 to 150 BPM, house, electro and techno, all charted within reach of a real body with no jumping needed. An optional no-fail mode lets you move through a whole song without chasing a score.

Beyond the solo run there is local split-screen Versus for two players, global leaderboards and ten achievements. Custom levels are made in Catch Flex Editor, a free browser editor, and loaded into the game over Wi-Fi. The game also reads charts saved in other common level formats.


Summary

Catch Flex is a full-body dance rhythm game played in front of a single camera, with no VR headset, no gamepad and no wearables. The camera sees your whole body, your moves are the input, and even the menus are gesture-controlled. Tracking runs locally on the device, or on a phone running the free Catch Flex: Controller app, which sends only movement data over the local network and never uploads video. Six kinds of move make up a chart. Slash blocks in the direction of the arrow, catch rings with a hand or a foot, kick the balls or knock them back, stomp floor markers on the beat, ride slide trails to the end, and dodge obstacles by ducking, leaning or stepping over. Vol. 1 holds ten hand-charted original tracks from 96 to 150 BPM, house, electro and techno, all charted within reach of a real body with no jumping needed. An optional no-fail mode lets you move through a whole song without chasing a score. Beyond the solo run there is local split-screen Versus for two players, global leaderboards and ten achievements. Custom levels are made in Catch Flex Editor, a free browser editor, and loaded into the game over Wi-Fi. The game also reads charts saved in other common level formats.

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Details

IGDB ID
347722
Status
Released
First Release
August 9, 2026
Release Dates
Aug 09, 2026 (Android)
Sep 01, 2026 (iOS)
Sep 02, 2026 (PlayStation 5)
Aug 29, 2026 (PC (Microsoft Windows))
Cross-Platform
Additional Websites
https://store.steampowered.com/app/3670810 https://catchflex.com https://apps.apple.com/app/catch-flex/id6794968958 https://play.google.com/store/apps/details?id=com.catchflex.game https://apps.apple.com/app/catch-flex/id6794968958 https://www.xbox.com/en-US/games/store/catch-flex/9plv0q15rm04 https://discord.gg/zRckc8NsJm https://www.youtube.com/@CatchFlex https://store.playstation.com/en-us/concept/10019004 https://www.instagram.com/catch_flex_game/ https://www.reddit.com/r/catchflex/ https://x.com/catchflex

Taxonomies

Genres Arcade, Indie, Music, Sport
Platforms Android, iOS, PC (Microsoft Windows), PlayStation 5
Developers Vilegacy
Publishers Vilegacy
Perspectives Third person
Status Main Game