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Dark Souls
Dark Souls
Cross-Platform

Dark Souls

Adventure, Role-playing (RPG) FromSoftware September 22, 2011
4.3 (1730 ratings)

Briefing

Dark Souls is an action role-playing game developed by FromSoftware and published by Bandai Namco Entertainment. Released in September 2011 as a spiritual sequel to Demon’s Souls, it is set in a dark, medieval fantasy world. It is renowned for its challenging gameplay, intricate level design, and deep lore. Players control a customizable character known as the Chosen Undead, embarking on a perilous journey to uncover the secrets of the cursed land of Lordran.

Dark Souls is known for its punishing difficulty, requiring players to carefully manage combat, stamina, and resources while navigating hostile environments filled with dangerous enemies and formidable bosses. The game features a unique multiplayer component, allowing players to leave messages for others, summon allies for cooperative play, or invade other players’ worlds for PvP combat.

The original release of Dark Souls received critical acclaim for its atmospheric world, innovative mechanics, and rewarding gameplay, solidifying its place as a seminal title in the action RPG genre.


Summary

Dark Souls is an action role-playing game developed by FromSoftware and published by Bandai Namco Entertainment. Released in September 2011 as a spiritual sequel to Demon's Souls, it is set in a dark, medieval fantasy world. It is renowned for its challenging gameplay, intricate level design, and deep lore. Players control a customizable character known as the Chosen Undead, embarking on a perilous journey to uncover the secrets of the cursed land of Lordran. Dark Souls is known for its punishing difficulty, requiring players to carefully manage combat, stamina, and resources while navigating hostile environments filled with dangerous enemies and formidable bosses. The game features a unique multiplayer component, allowing players to leave messages for others, summon allies for cooperative play, or invade other players' worlds for PvP combat. The original release of Dark Souls received critical acclaim for its atmospheric world, innovative mechanics, and rewarding gameplay, solidifying its place as a seminal title in the action RPG genre.


Storyline

Dark Souls takes place in the dark, decaying kingdom of Lordran, a world in decline where gods, humans, and other mystical beings struggle with the inevitability of age, fire, and darkness. The player assumes the role of an Undead, a cursed being who is fated to resurrect repeatedly after death. The Undead is prophesied to either link the fire and prolong the Age of Fire or let it fade, ushering in the Age of Dark. The game begins with the player imprisoned in the Northern Undead Asylum. Escaping sets the stage for a journey across Lordran, from crumbling castles and ancient ruins to twisted forests and treacherous catacombs. Along the way, the player encounters remnants of once-great heroes, malevolent creatures, and godlike beings, each guarding vital keys, souls, or knowledge necessary to progress. Central to the story are the Four Lords of Cinder: powerful beings who previously linked the First Flame and have now abandoned their thrones. They include: Gwyn, Lord of Sunlight, whose fate is intertwined with the First Flame. Nito, the First of the Dead, a skeletal lord shrouded in deathly mists. The Witch of Izalith, whose attempts to recreate the First Flame led to catastrophic consequences. Seath the Scaleless, a dragon obsessed with immortality and forbidden knowledge. As the Undead, the player collects the Lord Souls, defeats these Lords, and reaches the Kiln of the First Flame, confronting Gwyn’s remnant. The climax offers a choice: to link the fire, continuing the Age of Fire, or let it fade, allowing the Age of Dark to begin—symbolizing the cyclical struggle between light and dark, life and decay, in Lordran. The narrative is deliberately ambiguous and cryptic, conveyed mostly through environmental storytelling, item descriptions, and subtle NPC dialogue. Themes of despair, perseverance, and the cyclical nature of history permeate the journey, creating a haunting and immersive experience that rewards careful observation and exploration.

Details

IGDB ID
2155
Slug
dark-souls
Status
Released
First Release
September 22, 2011
Release Dates
Aug 23, 2012 (PC (Microsoft Windows))
Aug 24, 2012 (PC (Microsoft Windows))
Aug 24, 2012 (PC (Microsoft Windows))
Oct 25, 2012 (PC (Microsoft Windows))
Oct 07, 2011 (PlayStation 3)
Sep 22, 2011 (PlayStation 3)
Oct 06, 2011 (PlayStation 3)
Oct 04, 2011 (PlayStation 3)
Oct 04, 2011 (Xbox 360)
Oct 06, 2011 (Xbox 360)
Oct 07, 2011 (Xbox 360)
Oct 18, 2011 (Xbox 360)
Rating
4.3/10
Rating Count
1730
Hypes
1
Cross-Platform

Taxonomies

Genres Adventure, Role-playing (RPG)
Platforms Nintendo Switch, PC (Microsoft Windows), PlayStation 3, PlayStation 4, Xbox 360, Xbox One
Developers FromSoftware
Publishers Bandai, Bandai Namco Entertainment, Namco Bandai Games
Status N/A
Keywords achievements, action-adventure, action-rpg, anthropomorphism, apocalypse, auto-saving, blacksmith, boss assistance, boss fight, bow and arrow, branching storyline, british accent, brutal, checkpoints, context sensitive, controller recommendation, customizable characters, dark second act, death, difficult, digital distribution, entering world in a painting, exploration, fire manipulation, flight, gamersgate, games for windows - live, games on demand, games with gold, gamescom 2011, gamescom 2012, ghosts, hidden room, human, insanity, interconnected-world, knights, magic, medieval, melee, meme origin, mercenary, minotaurs, monsters, monsters that look suspiciously like genitalia, moral decisions, multiple enemy boss fights, new game plus, non-player character, old-fashioned english, online, parrying, player vs player, playstation trophies, polygonal 3d, pyromancer, ragdoll physics, real-time combat, reptilian humanoid, saving the world, secret achievements, side quests, skull for a head, sliding down ladders, soul steal, souls as currency, soulslike, spiritual successor, swarming enemies, sword & sorcery, tokyo game show 2010, tokyo game show 2012, tomb raiding, traps, undead, upgradeable weapons, violence, wasd movement, wizards, xbox one backwards compatibility