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Dunjinn
Dunjinn

Dunjinn

Indie, Role-playing (RPG) N/A January 23, 2026

Briefing

Turn-based dungeon crawl, every step advances foes; stealth, noise, and light matter. Procedural rooms mix traps, mimics, locks, loot; combat is gear-driven with augments, consumables, and breakable durability. Between runs use town to shop, craft/repair, vault gear; death drops your pack.


Summary

Turn-based dungeon crawl, every step advances foes; stealth, noise, and light matter. Procedural rooms mix traps, mimics, locks, loot; combat is gear-driven with augments, consumables, and breakable durability. Between runs use town to shop, craft/repair, vault gear; death drops your pack.

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Taxonomies

Genres Indie, Role-playing (RPG)
Platforms PC (Microsoft Windows)
Developers N/A
Publishers N/A
Status Main Game