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Adventure N/A July 14, 2025

Briefing


Storyline

You find yourself standing alone outside a dimly lit convenience store, the only building still glowing on a quiet, forgotten street. There's no one around. Your car is missing. You're not even sure how you got here in the first place. Inside, the store hums with flickering lights and the distant sound of a fridge fan. A man greets you with familiarity, even though you don't recognize his face. He seems kind, but something about him feels distant, almost hollow. He asks for a quick favor. You agree. It’s just one task. Then maybe you can get on your way. But as the night stretches on, something in the air begins to shift. The silence deepens. The store feels older than it should be, almost like it's suspended in time. The tasks grow stranger but still are normal. The man’s requests come more often. And as you go through the motions, subtle pieces of a larger truth begin to surface. This is a short psychological horror experience that focuses on atmosphere, unease, and storytelling through interaction. What starts as a simple errand will slowly unravel into something far more unsettling. How long have you really been here? Why does this place feel so familiar? And are you sure you were just passing through?

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Taxonomies

Genres Adventure
Platforms PC (Microsoft Windows)
Developers N/A
Publishers N/A
Perspectives First person
Status Main Game