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Max Savage
Max Savage
Cross-Platform

Max Savage

Adventure, Arcade, Indie, Simulator Tim Rachor July 21, 2026

Briefing

Retro arcade space combat meets action-adventure exploration. Blast through a 90s-inspired sci-fi romp as Max Savage and fight to save the one person she can’t lose.

Wing Commander meets Zelda: jump into retro arcade space dogfights, then land on planets for action-adventure exploration. Talk to NPCs, uncover secrets, and push a story forward across the Kir system.

Play as Max Savage, a Federation pilot stranded far from home after she refuses an order to execute a wounded pirate, Lara. Cast out by a petty superior and stuck in Kir, Max takes mercenary work to rebuild her rank, earn her way off-world, and survive a system crawling with pirates.

Retro-inspired by 90s classics, built with modern amenities: fast to learn, satisfying to master, and designed for smooth play with today’s comforts while keeping that bold, over-the-top 90s energy.


Summary

Retro arcade space combat meets action-adventure exploration. Blast through a 90s-inspired sci-fi romp as Max Savage and fight to save the one person she can’t lose. Wing Commander meets Zelda: jump into retro arcade space dogfights, then land on planets for action-adventure exploration. Talk to NPCs, uncover secrets, and push a story forward across the Kir system. Play as Max Savage, a Federation pilot stranded far from home after she refuses an order to execute a wounded pirate, Lara. Cast out by a petty superior and stuck in Kir, Max takes mercenary work to rebuild her rank, earn her way off-world, and survive a system crawling with pirates. Retro-inspired by 90s classics, built with modern amenities: fast to learn, satisfying to master, and designed for smooth play with today’s comforts while keeping that bold, over-the-top 90s energy.

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Taxonomies

Genres Adventure, Arcade, Indie, Simulator
Platforms Linux, PC (Microsoft Windows)
Developers Tim Rachor
Publishers N/A
Perspectives Bird view / Isometric, First person
Status Main Game